Jojo Soren Head Moderator
Posts : 32 Points : 857858 Join date : 2012-06-30 Age : 30
Shinobi Information Rank: Hokage Health: (800/800) Chakra: (1270/1270)
| Subject: Jojo Soren's Jutsu Shop Sun Jul 01, 2012 6:50 pm | |
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[color=blue][b]Name:[/b][/color] [color=blue][b]Rank:[/b][/color] [color=blue][b]Type:[/b][/color] [color=blue][b]Chakra:[/b][/color] [color=blue][b]Damage Points:[/b][/color] [color=blue][b]Drawback:[/b][/color] [color=blue][b]Description:[/b][/color]
Known Jutsu - E Rank:
- Name: Mind's Eye of Kagura
Rank: E Type: Hiden (Ninjutsu) Chakra: n/a Damage Points: n/a Description: This ability allows the user to find, sense, and track individuals through their chakra over vast range that exceeds ten kilometres. This is done by focusing and opening the mind's eye, though Jojo has it active often. The ability extends to telling when a person is lying from the fluctuations in a person's chakra made from dishonest emotions or detecting if someone, including herself, is under a genjutsu. Also by focusing on a particular chakra, Jojo can perceive its location and movement with great detail.
- D Rank:
- Name: Rakurai Shunshin no Jutsu (Bolt Body Flicker Technique)
Rank: D Type: NinJutsu Chakra: 20 Damage: 0 Effect: A Shunshin variation that creates swirling bolts of lightning to disguise the user's movements. Drawback: User is able to shunshin 6 times before he/she must be put in a cool down of 4; then after that cool down the technique may reactivate for another 6 shunshins. Description: Each Shunshin allows the user to move up to 10 meters in any direction that is not obstructed. Also instead of creating a puff of smoke the user uses an amount of electrical currents found near the user (such as live wire poles) to rise up and swirl around the user to in the shape of lightning currents to disguise their movements as they perform a Shunshin no Jutsu (Body Flicker Technique). If the user has the lightning release they may create their own bolts of lightning. (That being said, you do not require the lightning release to use this variant)
- Name: Suiton: Dekishi (Water Style: Death by Drowning)
Rank: D Type: Ninjutsu Chakra: 20 Damage Points: Death Drawback: The attack is easily dodge or destroyed. How easy? Well consider a baseball thrown and your the batter. That easy or difficult if you aren't able to move. Description: Creates a single stream of water, around two inches thick, which moves forward at a slow rate, attempting to feed itself into the opponent's mouth, where it will fill their lungs in an attempt to drown the opponent.
- Name: Kaminari no mojiretsu (Lightning Strings)
Rank: D Type: Ninjutsu Chakra: 20 Damage Points: 0 Description: Allowing one to copy the style that puppetears use their jutsu and instead using one finger from a users left hand they may connect that a chakra flow to an opponent only by physically touching them at least once, whether that day (Whether in that thread or from another, so long as you can quote it and prove with a link) or not, the user can then create a link of raiton chakra into that target's body to where he/she can control the target to do any action they wish the target to do. Drawback: The user must have proof of having touched their opponent at least once in the past. This jutsu can only be used once in a thread. Range can go up to one hundred meters. User can not use any raiton jutsu for 5 posts after this technique runs out. This technique can only last 3 posts but adds a post for every rank you are above the target and decreases a post for every rank you are below the target.
- C Rank:
- Name: Hone Chiyu (Bone Healer)
Rank: C Type: Medical Chakra: 40 Description: The user focuses chakra along their hands, creating a faint green glow along them. They then focus the chakra into the patient’s body, boosting calcium levels and encouraging the repair of bone breaks or fractures. This technique takes three posts to fix a break and four posts to heal a fracture. Drawback: The bone will heal in the position it is in, therefore must be properly set in order for it to properly heal.
- Name: Kenzan Metsuki (Seeing Eyes)
Rank: C Type: Medical Chakra: 40 Description: The user forms the hand seal, holding the rat seal and holding it in between their eye. The user focuses chakra into a lens on either side, allowing them to see inside their patient’s body in a small area, one roughly six inches by four inches in area. The user can perceive the chakra circulatory system as well as the inner systems of the body when looking through this lens. Drawback: The user must be stationary when performing this technique.
- Name: Suiton: Jougen (Water Style: Crescent Moon)
Rank: C Type: Ninjutsu Chakra: 50 Damage Points: 40 Drawback: The user cannot perform other jutsu as their hands are occupied. They will collapse after two posts. Description: Causes water to rise and split, forming two small, crecent-moon shapes. They are infused iwth chakra and can slice, and, with the user's command, by their hands, may move around and attempt to attack. They last two posts, and act like a normal sword, being they can block metal and such.
- Name: Suiton no Tate (Shield of Water)
Rank: C Type: Ninjutsu Chakra: 50 Shield Points: 40 Drawback: The shield can not really block taijutsu attacks, constantly absorbs a very very small amount of chakra. Description: Small currents of water flow around the body of the user, capable of deflecting small jutsu or even extinguishing C-rank or lower katon techniques . This jutsu activates automatically unless the user himself chooses to "disable" the ability in a situation. Does not acquire the awareness of the user to defend (can block strikes that the user can't see, like the sand shield has been known to do).
- Name: Fisshu Fin no Jutsu (Fish Fin Technique)
Rank: C Type: Ninjutsu Chakra: 40 Drawback: If the user wears shoes or gloves while using this technique, the jutsu will rip them apart. Description: The user molds their chakra with the water surrounding their body to form the fins: Starting from between the user’s fingers and toes, a see-through film starts to grow, extending soon to a fan like shape around their fingers and toes. The film can be hardened for use, or used in a state where it gives in to touch, allowing the user to form hand seals normally.
- Name: Suiton - Suijou Choudanoretsu (Water Style - Striking Water Viper)
Rank: C Type: Ninjutsu Chakra: 50 Damage Points: 40 per strike and possibly death Drawback: The user must be within 20 meters of a large body of water. Description: After performing the needed hand seals the user will levitate a beach ball sized sphere of water into the air. With the "Serpent" seal being held the sphere will draw upon its source of water to lash out with a long, sinuous viper up to 15 meters long and 20 centimeters thick. The snake will bite at and attempt to swallow the victim and drown them in its innards.
- Name: Mizu Bunshin no Jutsu (Water Clone)
Rank: C Type: Ninjutsu Chakra: 50 (10 per clone) Damage Points: Depends on jutsu the clone uses. Drawback: Only able to use water property jutsu. Can only use B rank and lower water jutsu. Description: Mizu Bunshin no Jutsu is a Ninjutsu technique that utilizes water to create a Bunshin clone. Unlike a normal Bunshin, the Mizu Bunshin has the ability to interact more with the environment due to it having physical substance. This allows the clone to carry out limited attacks on its target. The range of the clone is limited; however, it can not travel very far from the original body. If the Mizu Bunshin is injured, the clone will usually revert back into its natural water state. When first learned the user is capable of having or capable of creating up to Five Clones. Each time learned the user learns this technique the number of Clones is capable of increasing by one. The maximum amount of clones is 50.
- Name: Kirigakure no Jutsu (Hidden Mist Skill)
Rank: C Type: Ninjutsu Chakra: 40 Drawback: Can be blown away by wind chakra skills. Description: A skill which creates a very dense fog that descreases the surrounding visibility to near zero. It produces an environment perfect for a silent assassin who follows an opponent through sound.
- Name: Raiton: Jibashi (Lightning Element: Electromagnetic Murder)
Rank: C Type: Ninjutsu Chakra: 50 Damage Points: 40 Description: After forming handseals, the user creates a wave of electricity in their hands and shoots it into the ground. This jutsu can vary in power from a small surge to a powerful stream of lightning capable of ripping through solid rock. It is ideal to use in conjunction with a water jutsu. Drawback: Can only travel across earth and water. There is a maximum range of 10 meters and can be dodged if seen approaching.
- B Rank:
- Name: Suiton: Oxyhydro Conversion Technique
Rank: B Type: Ninjutsu Chakra: 70 Drawback: It is easy to exceed your chakra level when creating large amounts of chakra- the amount of water needed will automatically be created when you cast a water jutsu when you are not around a water source. Therefore, if you cast a technique and you do not have enough chakra to cast both the technique and create the amount of water necessary, user is incapable of making the technique work. Description: After spending a large amount of time utilizing water techniques, the Water Shinobi begins to understand the true composition of water. They use this to such an effect that they can create water out of nothing. This is automatic when casting a water jutsu and there is no water source. Be honorable when creating techniques. A small bottle of Water does not have enough substance to create a clone.
- Name: Suiton - Suiryuudan no Jutsu (Water Dragon Projectile)
Rank: B Type: Ninjutsu Chakra: 70 Damage Points: 60 Drawback: - - - - - - - Description: Suiryuudan no Jutsu is a Ninjutsu technique utilizing the Water Element. The ninja does a long string of hand seals which then causes a column of water in the form of a dragon to rise from the water and then strike their target.
- Name: Kiss of Sleep
Rank: B Type: Ninjutsu (Water + Yin) Chakra: 80 Damage Points: n/a Description: The user may put anyone to sleep for a whole 5 posts upon touching and "making out." The key ideal is that making out requires both parties to kiss for two post rounds without breaking it. Upon that the target will ideally be put to sleep for five posts. Anything can be done to the target during that time. However while using the Yin the user can push the seduction to the extreme. Drawbacks: Must remain connected to each other for two posts before effects take place.
- Name: Siren’s Kiss
Rank: B Type: Medical Chakra: 80 Drawbacks: Uses A rank amount of Chakra Description: The medic coats his/her mouth with a layer of chakra and presses their lips on the lips of the target, sending his/ her chakra into the targets brain, where a large cocktail of different chemical matters will be excreted, including Melatonin, and endorphins, causing the target to go into a sleep that lasts four turns that is as deep as if the target has drugged with an anaesthetic. This does not work on targets that are of a higher rank then the user when they resist. Overall Effect: Makes the opponent fall to sleep so that the medic can perform a complex surgery without the patient writhing in pain.
- Name: Suiton: Mizu Urufu Pakku no Jutsu (Water Release: Water Wolf Pack Technique)
Rank: B Type: Ninjutsu Chakra: 70 Damage Points: 60 Drawback: Must have a water source. User must maintain the Tiger seal to keep the wolves in shape. Description: The user performs the handseals, ending with and holding the Tiger handseal. From the water rapidly rise five regular-sized wolves made of condensed, chakra-hardened water. These wolves rush towards an opponent, or multiple opponents, based on the user’s whim, and aim to attack. If they are attacking on a water source, then when they are hit, they regenerate themselves. If not, then once hit, they act like a Mizu Bunshin and are dispelled. If at any time the user breaks hold of the Tiger seal, then the wolves will dissolve into a puddle of water.
- Name: Octopus whip jutsu
Rank: B Type: Ninjutsu Chakra: 60 Drawback: This is unable to defend against jutsus and exploding weaponry. Description: Summoning eight whips of water, the user will be able to defend against projectiles and able to fight back against an opponent who has good evasion skills.
- A Rank:
- Name: Chidori
Rank: A Type: Ninjutsu Chakra: 90 Damage Points: 80 Drawback: May only be used 4 times before a 10 post cool down. 2 post cool down between each use until reaching a max of 4. Overuse of one time creates tunnel vision that is permenant until healed by an S rank healing technique. Two times overused results in the inability to use the user's own arm. Three or more times overused results in death. Description: This technique channels a large amount of lightning chakra to the user's hand. The amount of chakra is so great that it becomes visible. The high concentration of electricity produces a sound reminiscent of many birds chirping, hence the name. Once the technique is completed, the user charges forward and thrusts the Chidori into the target. This produces heavy amounts of damage that is usually fatal. This technique is classified as an assassination technique because of the speed at which it is performed, despite the loud noise it produces.
- S Rank:
- Name: Kiss of Death
Rank: S Type: Ninjutsu (Water + Yin) Chakra: Half the target's life. (IE: Target has 400 life. Spend 200 chakra) Damage Points: Death upon kiss Description: Upon kissing the target he/she will fall down choking to death while the lips of the target turn grey and perform a network of spider webs that tattoo the whole body as if being a disease or poison that eats away and kills the opponent. Drawbacks: Must have the chakra to use. If the chakra can not use you instead use your own life as chakra.
- Name: Genjutsu Kai
Rank: S Type: Ninjutsu Chakra: Depends on amount used for Genjutsu Cast Damage Points: n/a Description: Through a numerous amount of methods of pain or equalizing your chakra back to proper flow, the user may expel a genjutsu.
- Name: Limelight
Rank: S Type: Ninjutsu (Forbidden) Chakra: 90% of all user's base chakra count Damage Points: Added total of all user's chakra minus two hundred fifty
Example: 4 jounin sacrifice 700 chakra each. That is 2800 chakra. Now subtract 250. That makes the entire damage 2550. Effect: Four users command their power over lightning to create a pillar of lightning which crashes down to the center of a village and forms an expanding sphere from the center moving outward until the target is completely obliterated. Advantage: Allows the users to only lose 450 life each maximum and minimum. This life is an advantage for such a huge jutsu just to allow the users to live for one and also the large drain on chakra allows one to ignore the minimal detail of health when a jutsu such as this occurs. Drawback: For being a forbidden technique it requires someone to have kage permission to learn the technique due to it's destructive might. This technique diminishes a total and approximate amount of ninety percent of the user(s)'s Chakra and can only be performed if four shinobi perform it together. All four must have trained and learned the technique while one of the four is to have also learned chidori on top of this technique. This technique can under no circumstances be used twice within the same OOC month. Description: Four users will/must perform this technique together for it to work accordingly. Using their mastery over the element of lightning gained through days of training, they will form the necessary handseals and send their chakra channeled into the form of lightning, up into the air to meet with their other three accomplices who will be at opposite corners of the target. Once the lightning meets up, charged with chakra, the explosive lightning will arc and mesh together in the center of the cube that is formed by the users standing at these corners of the target and a pillar of lightning will come rushing down to the center of this same target sending the powerfully charged lightning down into the ground. Vanishing for a moment, erupting from the place that was struck would be an explosion expanding in a grounded grand sphere throughout the target, completely obliterating it. If only one User knows the technique, it may be used as a sort of signal or sign of presence, as their chakra sends random and continuous bolts of lightning into the air until three other members perform the technique as well. - Name: Raiton – Orochi Daija (Thunder Style – Zeus’ Leviathan)
Rank: S Type: Ninjutsu Chakra: 350 Damage Points: 320 Description: One of the strongest and hardest techniques within the Raiton series to create, this technique brings both onto the battlefield an awesomely large serpent like entity comprised of pure lightning. Measured at seventy-five meters long, with twenty meters comprising both its height and diameter, this colossal creature moves as fast as a taijutsu master (Think of Guy Sensei if you need a comparisan), and can climb onto all forms of surfaces. The trick is that it is comprised of Raiton energy, so it doesn’t actually walk – it hovers ever so softly over anything it chooses to cross, temporarily changing the surface’s charge in order for it to be compatible with the beast. However, as large as it is, it’s rather dumb, and follows only the most basic of the user’s mental commands. Summon only at appropriate times! Drawback: Takes a heavy toll on the user’s chakra pool. Does not discriminate between friend or foe. Can only be used twice per thread. Effect: Summons a huge lightning serpent to destroy an area. Serpent lasts for five turns, unless defeated prematurely. It cannot be stopped by hard-like releases such as Doton for Raiton is flowing and it will simply reform, but flowing type jutsu such as Suiton and Fuuton will certainly put it down.
- Multiple Rank:
- Name: Ochiru Ame no Jutsu (Falling Rain Technique)
Rank: D, C Type: Ninjutsu Chakra: 20, 40 Drawback: Nothing besides continous mana drain. Description:"D" - User uses chakra to throw water either summoned through her Kuchiyose technique or water randomly lying around into the air and suspended there for a few turns, dependant on how much chakra User uses. "C" - User uses chakra to throw water either summoned through her Kuchiyose techniques or water randomly lying around into the air and is suspended there for a few turns, dependant on how much chakra User uses. More water is able to be thrown into the air for less chakra and suspended into the air for less chakra. The use of the rat hand sign can cause the technique to repeat itself.
- Name: Dokutaika no Jutsu (Poison Degeneration Technique)
Rank: C, B, A Type: Medical Chakra:
Description: The user focuses chakra into their hands, creating a strong white glow. They then focus chakra into the patient’s body, causing it to rapidly create new white blood cells in order to fight off the unnatural substances within the body. When the user learns the "C" rank version of this technique they are capable of removing the effects of anything that is common for the certain Region over the course of four posts. When the user learns the "B" Rank version of this technique they are capable of removing effects of anything that is uncommon for the certain region over the course of seven posts. When the user learns the "A" rank version of this technique they are capable of removing effects of anything that is rare for the certain region over the course of eleven posts. Remove one movement for every rank of this technique the user possesses. If the user is unable to cure a poison with this technique, they may extend its duration by two posts for every rank the poison is above their knowledge of this jutsu to cure that poison. Drawback: Strong poisons may be incurable or require large amounts of time to cure. - Name: Raiton – Orochi
Rank: C, B Type: Ninjutsu Chakra: 50 (C), 70 (B) Damage Points: 40 (C), 60 (B) Description: Through their talents in the Raiton release, the user is allowed to use their chakra to manifest a snake that will do their bidding. This snake is made comprised of pure lightning, and has advanced intellect of its own. It can communicate with the user mentally and follow orders well. This snake is useful for quick gashing and shocking attacks, and if one can manage to coil around the user, the equivalent of a strong 'B' ranked worth shock coarses through their body whole, constricting and shocking. Since the snake is made of raiton essence, it can be cut by blades ‘B’ rank or higher. However, it takes only a ‘C’ ranked extra charge to regrow the lost appendage; the severed part quickly blows up to blind all in the area except the user himself. Effect: Allows the user to spawn a raiton based snake from either of the palms of their hands. It can stretch out for up to ten meters from its origin, and slither around rather rapidly, at the speed equal to that of a taispecialist of the user’s rank. From here, the snake can either snap at its target, or wrap around an unsuspecting victim, delivering hundreds of shocks at once. Additional ‘C’ ranked training can increase the distance the snake can travel by ten meters each time, for a maximum of up to fifty meters. Additional 'B' ranked training allows the user to apply the constricting attack. Snake does not loose speed of movement when farther out from the user. Drawback: Cannot do other handseals unless one knows one handed seals. Some attacks do not discriminate against friend or foe. Snake can be destroyed. If used more than five times (learning the B ranked version raises this to ten) by a single hand, said appendage will grow numb and unusable for the next two turns. If 'coil-and-shock' attack is used, the entire snake is destroyed and must the entire technique must be recast.
Last edited by Jojo Soren on Mon Jul 02, 2012 11:12 am; edited 3 times in total | |
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Jojo Soren Head Moderator
Posts : 32 Points : 857858 Join date : 2012-06-30 Age : 30
Shinobi Information Rank: Hokage Health: (800/800) Chakra: (1270/1270)
| Subject: Re: Jojo Soren's Jutsu Shop Sun Jul 01, 2012 6:51 pm | |
| Name: Chidori Rank: A Type: Ninjutsu Chakra: 90 Damage Points: 80 Drawback: May only be used 4 times before a 10 post cool down. 2 post cool down between each use until reaching a max of 4. Overuse of one time creates tunnel vision that is permenant until healed by an S rank healing technique. Two times overused results in the inability to use the user's own arm. Three or more times overused results in death. Description: This technique channels a large amount of lightning chakra to the user's hand. The amount of chakra is so great that it becomes visible. The high concentration of electricity produces a sound reminiscent of many birds chirping, hence the name. Once the technique is completed, the user charges forward and thrusts the Chidori into the target. This produces heavy amounts of damage that is usually fatal. This technique is classified as an assassination technique because of the speed at which it is performed, despite the loud noise it produces. | |
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Admin Admin
Posts : 118 Points : 863577 Join date : 2012-06-02 Age : 28
| Subject: Re: Jojo Soren's Jutsu Shop Sun Jul 01, 2012 9:22 pm | |
| After reviewing your application, your jutsu(s) have been approved! You may now add them to your Bingo Book but you must train them following the training systems before they can be used.
-Chidori exempt from training- | |
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