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| | Tetsu, Ranmaru (Complete) | |
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Klown Moderator
Posts : 32 Points : 851040 Join date : 2012-07-25
Shinobi Information Rank: Kazekage Health: (800/800) Chakra: (1000/1000)
| Subject: Tetsu, Ranmaru (Complete) Fri Jul 27, 2012 12:50 am | |
| ~The Basics~First Name:Ranmaru Last Name:Tetsu Age:25 Rank:Kazekage Village:Sunagakure no Sato ~The Blood Work~Gender:Male Blood Type:O- Clan:Tetsu-Mune ClanKekkei Genkai: Magnet Release ~The Physics~Appearance:He has spiky, light-brown hair and prominent jaw-lines. His green eyes have black sclera and white irides. His skin is pale and his ears are thin and seem to hug the side of his head. The seventh Kazekage has a narrow jawline on to of it being prominent. His mouth is very straight, this gives him the appearance of constantly being serious. His eyebrows are very thin and narrow, they seem to point downward giving him a very stern, serious and angered look. His teeth are jagged and sharp. Ranmaru's body is very muscular. He boasts a very wide upper-arm width with it being roughly 16 inches. His arms are well toned and look fearsome just like his chest and abs, they are well defined should he ever wish to take off his shirt. His legs are big and powerful able to deliver painful blows if need be. He boasts a very low level of body fat percentage roughly 5 percent and a very high muscle percentage. Clothing:He wears a standard flak jacket of the Sunagakure jounin and a single sleeved brown shirt underneath. The sleeve is over his left arml eaving the entirety of his right arm exposed except for the presence of his forehead protector which is wrapped around the upper portion of his right arm. He also has the traditional lapel hanging from the right side of his pants. Height:5'11 Weight:190lbs ~The Traits~Likes:- His people
- His village
- Fighting
- Training
- Spectating a good fight
- Teaching
Dislikes:- Criminals
- Anyone opposing his village
- Anyone who harms a member of his village
Personality:Ranmaru is a very resilient person, he never lets himself stay down. He will constantly get back up and strive for more no matter the situation, even in what seems impossible he won't stay down until he is physically unable to get up - death. Ranmaru is so resilient he is able to stand up whilst unconscious just on will power alone. Ranmaru has this never say die attitude. Unfortunately, this attitude is somewhat counteracted by his also lazy self. He despises work and thinks that it is the one downside of being the sixth Kazekage. Ranmaru tries to stay away from work at all costs. He finds it troublesome and would much rather just have someone else fill out the paperwork, which is what happens most of the time. Ranmaru is also a sufferer of insomnia. He is unable to sleep and spends the night just watching over Sunagakure from Kazekage's office. This being said it is not unlikely for him to relieve his lookouts from duty and take up the guard duty at night all on his own. It is not known why he doesn't sleep, he just doesn't and is unable to since the age of ten when he started his research into shukaku. Ranmaru loves his people and his village more than anything else. He would die for them just like his father would have. The village and it's people mean more to him than anything else and he would much rather send himself on S-rank missions to save his people often naming a new Kazekage should he not return. This is probably his greatest weakness He is a loving person, he makes friends quickly and easily and is nice to all. He does not have any enemies or rivals just people he finds strong and nice. For this, it is unlikely for the village to fall into a war anytime soon due to the fact he has a warming angelic aura about him that just makes people feel good about him, and themselves. The young Kazekage is very generous. He gives a lot to charities around the world and is very charitable to make sure that every single persons life in the world is good. He is very hospitable and spends a lot of his time in the hospital healing people due to him being the best medic in all of the land of wind. Attitude:The Kazekage has an up beat and joyous look on everything. He thinks everything is good or can be good you just have to look at it in a different light. He has a great attitude and is adored by many as a result. He is rarely negative and roars encouragement constantly when people are trying to complete things whilst he is around. He is a leader of men, able to get even those with no spirit left burning with fire inside to continue on and battle hard to complete and achieve their goals to the highest standard. He doesn't allow people to give up easily and will battle on past everything being lost he will fight to a position where he can achieve the task at hand, and will give others the confidence to do so with him.
Last edited by Klown on Sat Jul 28, 2012 3:31 am; edited 3 times in total | |
| | | Klown Moderator
Posts : 32 Points : 851040 Join date : 2012-07-25
Shinobi Information Rank: Kazekage Health: (800/800) Chakra: (1000/1000)
| Subject: Re: Tetsu, Ranmaru (Complete) Fri Jul 27, 2012 4:45 am | |
| ~The Armada~Primary Weapon: Gold Dust Primary Weapon: Iron Sand Support Weapon: Poison Support Weapon: Senbon Poisons - Spoiler:
Weapon Name:Elixir of Fools Type of Weapon:Poison Rank:S How Many:It is already applied to Ranmaru's Gold dust - A lot? Appearance:It is a blue substance that acts like a normal liquid. It flows, it fills the shape of it's container, the only difference it has from water is that it is blue and smells of roses. This smell gives it it's name - The Elixir of Fools. This is because fools drink it assuming it is good because of the smell. Special Ability: Should you be hit by Ranmaru's Gold dust you are paralyzed for one full post. If you are struck by this twice you are then immune to it for the rest of the thread.
Weapon Name:Elixir of Ruin Type of Weapon:Poison Rank:B How Many:It is already applied to Ranmaru's Iron sand and senbons- A lot? Appearance:It is a clear substance that acts like a normal liquid. It flows, it fills the shape of it's container, the only difference it has from water is that it smells of blood. Special Ability:The special ability is that the poison substantially weakens the opponent. After the first hit, your body feels heavy and you find it harder to move. After the second hit the places that have been hit cannot be moved, eg if both arms were hit they now cannot be moved. After the third hit you feel exhausted and find it almost impossible to move and find yourself incredibly fatigued desperately wanting to sleep. After the fourth hit you succumb to the poison and die.
~Skill Information~Skill Specialty:
- Main:Ninjutsu
- Sub:Medical Ninjutsu
Elemental Affinity:
- Main:Magnet Release
- Main:Doton
- Sub:Raiton
Special Characteristics:- High Chakra level
- Very fast
- Strong
- Great chakra control
- One Handed hand signs
- White Chakra
Flaws/Weaknesses:He can be quite reckless when protecting people, thus leaving himself open to attack. ~Jutsu~E: 9 D: 2 C: 6 B: 11 A: 8 S: 2 _____________ Academy Ninjutsu - Spoiler:
Name:Bunshin no Jutsu • Clone Technique Rank:E Type:Genjutsu Chakra:10 Damage Points:0 Description:This technique creates identical clones of the user. However, they hold no actual substance and will disperse upon impact of an attack or contact with an opponent. They cannot disrupt the area around themselves with their movements; won’t kick up dust, crush grass, etc. They are simply optical illusions used to momentarily fool others.
Name:Henge no Jutsu • Transformation Technique Rank:E Type:Ninjutsu Chakra:10 Damage Points:0 Description:This technique transforms the user’s appearance to that of another object or person. However, it is not a permanent transformation and a mental image of what they are transformed into. Certain aspects of a ninja will not change merely by transformation, these things may include injuries, tool pocket placements etc. The jutsu will dispel should the user be injured. The user does not gain the properties of their transformation (ie. horse like strength), and may only transform into something ranging between 1/2 of their regular size, to 2x their regular size. Thus one cannot transform into large creatures.
Name:Kawarimi no Jutsu • Body Replacement Technique Rank:E Type:Ninjutsu Chakra:10 Damage Points:0 Description:After performing a tiger seal, this technique allows the user to alter places in a speedy manner with another nearby object. This is done mere seconds before an attack lands, thus making the attacker believe his or her attack was a success. Whatever object was used to alter places will receive the brunt of the enemy’s attack instead. The object that the user switches with must be preset somewhere else in the thread, meaning that the object must have received specific mention previously in the thread.
Name:Explosive Tag: Activate Rank:E Type:Fuuinjutsu Chakra:10 Damage Points:0 Description:This technique allows the user to activate an explosive tag they have planted somewhere. Preferably they should be within close to mid range and visible to the user. You cannot activate another persons explosive tags unless your chakra has been channeled into them beforehand.
Name:Kai • Release Rank:E Type:Ninjutsu Chakra:10 Damage Points:0 Description:By stopping the flow of chakra in their body, and then applying an even stronger power to disrupt the flow of the caster's chakra; the user may dispel the effects of a genjutsu. This can also be used on another individual that is stuck in a genjutsu by preforming the necessary hand seal and then touching them, although it consumes half the chakra cost of the Genjutsu.
Name:Escaping skill Rank:E Type:Ninjutsu Chakra:10 Damage Points:0 Description:This technique allows the user to free themselves should they be tied up. It is extremely basic. Using their physical training, the user will twist and contort their body to loosen their bindings, effectively relieving themselves of the tightness of their bindings and slipping through the restraints. This technique can only be used if the user is of equal or higher rank than their captor.
Name:Storage Technique Rank:E Type:Fuuinjutsu Chakra:10 Damage Points:0 Description:A simple jutsu that allows a ninja to seal or unseal any item, mostly weapons, from scrolls or from their body. After forming the necessary handsigns, the ninja will seal the item into a scroll etc. Scrolls can also be used as ammunition for other weapons or have other seals inside of them, which expands the number of potential tricks a shinobi can use. The items themselves are unaffected by time. Ninjutsu can also be stored in scrolls, to be released when the scroll is opened, but require another person to cast said Ninjutsu; else it cannot be sealed.
Name:Act Of Water Surface Walking Rank:E Type:Ninjutsu Chakra:10 Damage Points:0 Description:This technique allows the user to balance themselves on water by focusing a constant and steady stream of chakra to the user’s feet or hands. Because of water’s nature, this requires the user to be quick to adjust the amount of chakra they must emit to their feet in order to maintain a constant balance. Users may also walk, run and “skate” across the water when using this technique.
Name:Act of Tree Climbing Rank:E Type:Ninjutsu Chakra:10 Damage Points:0 Description:This technique allows the user to balance themselves on trees and vertical walls by focusing a constant and steady stream of chakra to the user’s feet. Gravity can easy be defined if this technique is mastered, allowing people to even stand upside down. If too much chakra is exerted the user will be pushed away; bark breaking and causing the user to then fall. If not enough chakra is exerted the user will lose their footing and fall.
_____________ Clan Techniques - Spoiler:
Name:Jiton : Iron sand Drizzle Rank:B Type:Ninjutsu - Magnet Release Chakra:60 Damage Points:60 Description:It is a gunshot-like attack which uses Iron sand hardened into minuscule grains to attack simultaneously across a vast range. The bullets are so fast that they are difficult to see. The moment the user has finished preparing the attack, evading it becomes extremely difficult. Using the repellent force of magnetism the speed of the bullets is rapidly increased after they are shot. Furthermore, the user can also use an attack pattern where the Iron Sand bullets are shaped into sharp needles, increasing their ability to wound or kill the opponent. Since the Iron Sand has a magnetic force and is also drenched in poison, defending against this technique is almost impossible. This technique is especially threatening to puppet users, since the puppets can be rendered immobile if the sand gets lodged into their joints.
Name:Jiton : Iron Sand World Method Rank:A Type:Ninjutsu - Magnet Release Chakra:86 Damage Points:80 Description:This technique uses Iron sand to create a gigantic sphere of branching spikes. The user first creates two masses of Iron Sand of opposing magnetic fields and then merges them together. This causes the magnetic forces to instantly increase and the repellent force created by the two opposing magnetic fields scatters the Iron Sand across a vast area.
The Iron Sand spreads in spikes that branch off irregularly, making it almost impossible to get a clear overview of what is happening. This also makes evading the spikes nearly impossible. Even if the opponent has managed to evade getting hit, the Iron Sand spikes will have filled the entire surroundings, cutting off any escape routes. With the opponent trapped, the user is free to attack in person.
Name:Jiton : Iron Sand Gathering Assault Rank:C-S Type:Ninjutsu - Magnet Release Chakra:40-100 Damage Points:30-90 Description:The user gathers a great volume of iron sand and conpresses it into a high density shape. This greatly increases the hardness, creating a gigantic steel-like weapon in an instant. The weight and size of these shapes are so great, they can easily shatter bedrock and break through most defences with one hit.
Because the weapon is made out of Iron Sand, the shape can be whatever the user wants, and can even be changed during the fight. This allows the user to create the best weapon for the fight, by taking into account the opponent's abilities and the surrounding environment. C: User can form small weapons like swords B: User can create bigger weapons like hammers the size of a car A: User can create huge weapons roughly the size of a garage on a detached house S: User can create massive weapons the size of buildings
Name:jiton : Gold dust wall Rank:B-S Type:Ninjutsu - Magnet Release Chakra:40 Damage Points:30 Description:Making use of his gold dust the shinobi raises it into a barricade in order to block incoming attacks, be it weapon attacks or jutsu. The user can use hand gestures to shape the shield. B: Can stop D-rank jutsu A: Can stop C-rank jutsu S: Can stop B-rank Jutsu
Name:Jiton : Gold dust wave Rank:D-S Type:Ninjutsu - Magnet Release Chakra: Damage Points: Description:The shinobi causes a considerable quantity of gold dust to erupt from beneath the surface, by placing both of his palms onto the ground directly in front of him, before manipulating the resulting substance into a wave of tidal proportions. D: Wave is 5m high and can flatten trees C: Wave is 10m high and can knock over small buildings B: Wave is 15m high and can knock over large buildings A: Wave is 20m high and can flatten very large buildings S: Wave is 40m high and can level half a village
Name:Jiton : Magnet Shuriken Rank:D Type:Ninjutsu - Magnet Release Chakra:20 Damage Points:20 Description:Utilising his magnet release kekkei genkai to magnetise a large quantity of shuriken, the shinobi then throws them in the direction of his opponent. Any individual that comes into direct contact with these shuriken are themselves magnetised; as such, it is crucial that the opponent avoids all of them as even a single deflection will result in the production of a powerful magnetic field around their body. Once the person has been magnetised, the ninja can manipulate the magnetic field in such a manner as to make any subsequent attack using a metallic weapon impossible to evade.
_____________ Medical Ninjutsu - Spoiler:
Name:Mystical hand technique Rank:C-A Type:Medical Ninjutsu Chakra:40, 60, 80 Damage Points:0 Description:Shousen Jutsu is a Ninjutsu technique utilized by medical ninja. This technique allows the ninja to heal wounds by focusing their own chakra to their hands. If the higher the medical ninja's rank is the quicker they are able to heal more critical and serious injuries. Injuries of equal rank may be healed in 1 post, and completely restored in 2. If choosing to heal a wound higher than the rank of the Shousen used, it requires 2 extra post per rank. Thus C-rank Shousen healing an A-rank wound would require 5 posts to fully heal, while a B-rank wound would require 3 posts for instance. If healing a lower-ranked wound with a higher-ranked Shousen, the wound is fully healed in one post as opposed to two. C: Heals 10 hp a post B: Heals 30 hp a post A: Heals 50 hp a post
Name:Chakra Scalpel Rank:B Type:Medical Ninjutsu Chakra:60 Damage Points:60 Description:After forming the needed handseals, the ninja will focus chakra to their hands. When their charged hands reach the body of their target, they can extend the chakra internally into the targets body to cut and neatly slice their muscles and blood vessels without harming the surface skin. This technique can be used in battle, but because of its hectic nature, the fine precision required for an instant kill is not feasible. Damage can still be done to the vital organs, but the technique should be used carefully in battle.
Name:Fine Affliction Extraction Rank:B Type:Medical Ninjutsu Chakra:60 Damage Points:0 Description:Saikan Chuushutsu no Jutsu is a skill used by medical ninja to remove harmful poisons from a patient's body. The ninja will infuse their chakra into liquid, which they will insert into the patient. They will then use the liquid as a medium to draw out the poison from the cells. This mix can then be removed from the body. Depending on the deadliness of the poison, further treatment with an antidote or medicine may be required. C and B rank poisons may be removed via this technique. A-rank and S-rank poisons will be negated for 3 posts via this technique, but on the fourth will become active again.
Name:Secret Healing Injury Destruction Rank:A Type:Medical Ninjutsu Chakra:80 Damage Points:0 Description:Saikan Chuushutsu no Jutsu is a skill used by medical ninja to remove harmful poisons from a patient's body. The ninja will infuse their chakra into liquid, which they will insert into the patient. They will then use the liquid as a medium to draw out the poison from the cells. This mix can then be removed from the body. Depending on the deadliness of the poison, further treatment with an antidote or medicine may be required. C and B rank poisons may be removed via this technique. A-rank and S-rank poisons will be negated for 3 posts via this technique, but on the fourth will become active again. This is how much damage is taken from each jutsu rank C: No damage taken B: no damage taken A: 1/4 damage taken S: 1/2 damage taken
Name:Chaotic Mental Collision Rank:A Type:Medical Ninjutsu Chakra:80 Damage Points:80 Description:Changing the chakra in the user's hand into an electricity, the user can create an electric field to disrupt her/his targets nervous system. Because the brain and body communicate using electrical impulses, the user can use the field to disrupt her/his targets ability to move. What results is commands to move one body part being relayed to another, making it near impossible for them to move unless they have high skill and understanding of the body. Lasts 3 posts unless somehow disabled.
Name:Creation Rebirth Rank:S Type:Medical Ninjutsu Chakra:100 + 10 per activation Damage Points:0 Description:By releasing a great volume of chakra at once, the body's cell division is forcibly stimulated by proteins, reconstructing all organs and all tissues making up the human body. The technique itself does not regenerate the old cells, rather it hastens the creation of new ones through division. If this technique is used, a body whose vital organs are so gravely injured that it cannot bear it any longer will be instantly restored to its uninjured state. As long as the shinobi has chakra it is impossible for her to die by any means, as such she gains a form of "immortality" throughout the duration of the technique. Heals 300 hp upon activation and then heals 100 hp every activation after that until the user runs out of chakra.
Name:Strength of a Hundred Rank:S Type:Medical Ninjutsu Chakra:200 + 20 chakra per post. Damage Points:0 Description:This is a forbidden technique that is accessible to those who have mastered the Creation Rebirth technique. While very similar in nature to its parent technique — which facilitates the regeneration of injuries through accelerated cell division — it however does not require the use of hand seals, meaning the shinobi's wounds begin to heal as soon as they are inflicted, whereas the Creation Rebirth technique needs the shinobi's input to both activate, any wound sustained while this technique is in effect will begin recovery automatically. The enhanced regeneration granted by this technique is so advanced, that even impalement by a gigantic sword through their abdomen can be completely restored in mere moments. Upon activation the user heals 600 damage points and 200 damage points more per post.
_____________ Doton Ninjutsu - Spoiler:
Name:Underground Submarine Voyage Rank:C Type:Ninjutsu Chakra:40 Damage Points:0 Description:Doton • Dochuu Senkou is a Ninjutsu technique utilizing the Earth Element. After forming the needed hand seals, the user can sink below ground and quickly travel through the earth.
Name:Revolving Split Earth Palm Rank:C Type: Chakra:40 Damage Points:40 Description:Doton • Retsudo Tenshou is a Ninjutsu technique utilizing the Earth Element. This technique allows the ninja to control nearby stone and rock. When the ninja forms the needed handseals and slams their palm to the ground, surrounding rock will begin to churn and twist up crushing all those trapped within it.
Name:Mausoleum Earth Dumpling Rank:B Type:Ninjutsu Chakra:60 Damage Points:60 Description:Doton • Doryou Dango is a Ninjutsu technique utilizing the Earth Element. After striking the ground with his/her hands, the user is able to overturn the earth into a large dumpling shape chunk of earth the size of a mausoleum. With immense strength, the user could lift up the ball and hurl it at his/her opponent, flatening all in its path.
Name:Earth Style Wall Rank:B Type:Ninjutsu Chakra:60 Damage Points:0 Description:Doton • Doryuu Heki is a defensive Ninjutsu technique utilizing the Earth Element. The ninja will do the necessary hand seals and then spew a line of mud onto the ground. The mud will then grow into a large mud wall to help defend against incoming attack.
Name:Earth Barrier - Earth Dome Prison Rank:B Type:Ninjutsu Chakra:60 Damage Points:30 Description:Doton Kekkai • Dorou Doumu is a Ninjutsu technique utilizing the Earth Element. After striking the ground with their hands, the user is able to overturn the earth and cause it to rise up around their opponents. Placing his/her hands against the dome he/she is able to suck out the chakra from the people trapped inside at a rate of 20 chakra per post and bring it into his/her own body. At the same time the user will use his/her own chakra to spread throughout the dome, this allows him/her to repair any damage his/her opponents manage to inflict on the inside. The chakra is not evenly spread out though, as the chakra flows away from the user, it becomes more and more weak. Allowing the dome to be broken on the far side if hit by a hard enough force.
Name:Stone Lodging Destruction Rank:B Type:Ninjutsu Chakra:60 Damage Points:60 Description:Doton • Iwa Yado Kuzushi is a Ninjutsu technique utilizing the Earth Element. This technique allows the ninja to control nearby stone and rock. This can be especially useful if in a cave or a stone lodging. The technique can loosen the rocks and cause them to come raining down on whomever is trapped inside.
Name:Weighted Rock Technique Rank:B Type:Ninjutsu Chakra:60 Damage Points:60 Description:After forming the needed hand seals, the user will turn an object touching him or her into stone. This process increases the weight of the object and can also be used against organic material. When he or she is elevated, the petrifaction process will cause the material to fall away and crash into the floor below.
Name:Earth Corridor Technique Rank:B Type:Ninjutsu Chakra:60 Damage Points:0 Description:This jutsu will cause the earth in the surrounding area to rise up and over a target and create a cavern, imprisoning the target. The user can leave an opening to allow attacks to go in to strike down the trapped adversaries, and close it up to prevent escape.
Name:Rock Clone Technique Rank:A Type:Ninjutsu Chakra:80 Damage Points:30 - per hit should they hit Description:Unlike a normal Bunshin, the Iwa Bunshin has the ability to interact more with the environment due to it having physical substance. This allows the clone to carry out limited attacks on its target. If the Iwa Bunshin is injured, the clone will usually revert back into its natural rock state. The Bunshin cannot use chakra, and therefore cannot perform ninjutsu, but can still make physical contact. They are more difficult to destroy than regular shadow clones.
Name:Rock Golem Technique Rank:A Type:Ninjutsu Chakra:80 Damage Points:80 per hit Description:After emitting a malleable and strong rock from his mouth, the user can shape it into a humanoid form capable of assisting him or her. Because the Golem does not require hand seals to use, the user can emit and manipulate it with his or her mouth only. This golem is able to move around very slowly, like a hunk of rock should, and cannot perform any jutsu due to the lack of a chakra network. The Golem will crumble 3 posts after activation.
Name:Swamp of the Underworld Rank:A Type:Ninjutsu Chakra:80 Damage Points:80 per post your in it Description:Doton • Yomi Numa is a Ninjutsu technique utilizing the Earth element. After forming the needed handseals, a vast swamp can appear beneath his/her target to sink and kill it.
_____________ Raiton Ninjutsu - Spoiler:
Name:Electromagnetic Murder Rank:C-A Type:Ninjutsu Chakra:40,60,80 Damage Points:40,60,80 Description:This technique allows the user to create a wave of electricity from their hands. The user can vary its power from a small surge to shock an opponent to a powerful stream of lightning capable of ripping through solid rock.
Name:Sparkling Electric Needle Rank:B Type:Ninjutsu Chakra:60 Damage Points:60 Description:After coming into physical contact with the opponent, the user raises their arm into the air, generating a powerful bolt of electricity which will travel through their body into the body of the opponent.
Name:False Darkness Rank:A Type:Ninjutsu Chakra:80 Damage Points:80 Description:The user emits lightning in the shape of a spear from his/her mouth, which then pierces the enemy. Its destructive power is great enough to even pierce through rock, meaning it has a high killing potential. This strong attack can be defended against by an equally strong attack of the same element.
Name:Lightning Clone Technique Rank:A Type:Ninjutsu Chakra:80 Damage Points:80 per hit - 60 upon dispersal Description:Similar to the Clone Technique, this jutsu creates clones of the user. Unlike the Clone Technique, these clones are actual copies, not illusions. The user's chakra is evenly distributed among every clone, giving each clone an equal fraction of the user's overall power. The clones are capable of performing jutsu on their own and can even bleed, but will usually disperse with a large electrical shock after one or two solid blows. This shock is equal to a B-rank Raiton ninjutsu. They can also disperse on their own. The clones will be created in roughly the same condition as the original. Because the chakra of each clone is evenly distributed, the user and each clone will contain the same amount of chakra after deducting the initial chakra cost. All remaining chakra on the clone after it is dispersed is refunded to the user.
_____________ Non-elemental Ninjutsu - Spoiler:
Name:Summoning Technique Rank:C Type:Ninjutsu Chakra:40 Damage Points:0 Description:A powerful jutsu, Ninpo Kuchiyose allows a ninja to summon animals and objects to fight on their behalf. The ninja normally signs a blood contract with the animal species, which allows them to summon different size and skill levels of creature. Signing this contract also allows the animal to reverse summon the human ninja to their location.
Last edited by Klown on Sat Jul 28, 2012 4:03 am; edited 9 times in total | |
| | | Klown Moderator
Posts : 32 Points : 851040 Join date : 2012-07-25
Shinobi Information Rank: Kazekage Health: (800/800) Chakra: (1000/1000)
| Subject: Re: Tetsu, Ranmaru (Complete) Fri Jul 27, 2012 4:45 am | |
| ~The Story~Family:None to date. Extra Information:N/A History:A Genius Is Born It was not a typical day in Sunagakure. Natural disasters ravaged the landscape around Sunagakure with every waking moment, they threatened to breath the borders and to rip houses from their foundations and shake the village to it's knees. However, on this fateful day a good thing happened, the Sixth Kazekage's sun was born. Despite being bald and toothless he was cute and had an aura about him. When he finally popped out, everything stopped and went silent, everyone stared at the miracle that had just taken place - life. This aura the child had, it was strange it was celestial, heavenly. They say places fall completely silent out of the blue when an angel passes and that is exactly what happened when Ranmaru was born, everything was silent it was like the kid was blessed. And that he was, he was destined for greatness. The wonderful thing about life is that anything can happen to the small baby in front of you, anything. He could die young, he could have no natural ability as a shinobi at all. The possibilities were endless and that worried so many parents. However, this child seemed like he wouldn't have this problem after all he was the Kazekage's son, how could he possibly be bad at ninjutsu? Promising Signs Three years after the birth of the sixth's son and great signs already being shown. There were signs of an ability to utilize chakra, not only that but the chakra was white! Truly like an angel. The kid spent a lot of time at home with mother only being three that he hadn't really bonded very well to his father, in fact he didn't really know him considering his work took up a lot of his fathers time. However that was about to change. His father was a puppet master and within six months Ranmaru was able to control a puppet perfectly. It was astonishing for a person who wasn't even four years of age to be able to control a puppet, not just control it, he had mastered the art of using a single puppet. His chakra strings were constructed with such finesse as well, you would not believe the child was four. A year and a half later the child decided puppetry wasn't for him - ninjutsu was. This didn't bother his dad as his father could use both, he just preferred puppetry and thought his son might. Again, at the age of 5 promising signs, his son had mastered the academy jutsu and was moving on to D-ranked and C-ranked jutsu, as well as elemental techniques! A Great Shinobi Aged ten and little Ranmaru and his white chakra were now genin. Ranmaru had mastered the academy techniques and all of the Doton jutsu up to C-rank. As a genin with enough chakra it took him only 3 months to master the C-rank jutsu. Father was very pleased and couldn't stop praising Ranmaru. This was a very boring time in Ranmaru's life and not much happened. Ranmaru was an ordinary shinobi ability wise, he could do everything an ordinary shinobi could do but he did it so much better and quicker which is what made him a genius. However, nothing stood out among Ranmaru's abilities which was depressing to him. He was still the best of his rank but not being able to stand out agitated him, he disliked being at his limit. Ranmaru completed several D and C-ranked missions with immense ease with his team and sensei, they even completed an A-rank by accident due to the fact that the client had lied about several things, important things that almost cost each of them their lives - fortunately though the sensei was capable to essentially carry the mission and make it a success. Ranmaru was the biggest help and did save his teacher a few times. His genin comrades did nothing but watch and stare at the high leveled combat between the teacher, and watched as Ranmaru desperately tried to help out in any which way he could. A Childs Research Still aged ten and Ranmaru became fascinated by the Shukaku's abilities. He found it unbelievable that something could do such things with just their chakra. The one tailed shukaku had flawless control over sand and Ranmaru was envious he did not possess such a talent. All around the village people had special abilities known as the 'kekkei genkai'. These kekkei genkai were passed on through each generation of a family, it was a bloodline trait that you only received if you were apart of that family - a blood relative. Unfortunately Ranmaru didn't have a bloodline limit so he continued to study the Shukaku to see if he could attain such an ability to control the masses of sound that was all around, flying through the air or under their feet. Aged fifteen and Ranmaru had an idea and knew what needed to be done, unfortunately for him he didn't know how to do it yet. He had to somehow magnetize his chakra and then learn how to control somethings known as Iron sand or Gold dust with simple arm gestures. These were small metallic objects that were roughly the same size as sand only denser and stronger which worked to his liking. Ranking Up With Flying Colours Aged sixteen and Ranmaru finally allowed himself to be entered into the Chuunin exams. He had stopped himself getting any further by simply dropping out every year until his team became chuunin, he did this so they could enter the exams as you needed three members but as soon as head to heads came he would simply drop out where he was no longer needed. He did this as he figured he could of had this shukaku like jutsu nailed in roughly a year, however it took longer than that. six years later from the beginning of his research and he was finally getting the hang of it. His chakra was magnetized and he could control the Gold Dust and Iron sand his control over it was just pathetic and would need more training. He had a team and smashed through the exams with ease, often one-shotting or two-shotting ninja due to his highly advanced technique being A-rank or B-rank due to his intense training during he research. Aged sixteen and with his seventeenth birthday approaching, Ranmaru was finally a chuunin and his dad was still very pleased. He had ranked up with such ease and had been reunited with his friends from the academy days in rank he could finally go on proper missions that challenged him considering he was just allowed to do C-rank missions on his own now. A Troublesome Time - A Legend Dies Aged twenty and Ranmaru finally had his magnet release jutsu down, now Ranmaru was special. He was something else, not only did he have his own techniques, sort of like a kekkei genkai but he had developed it, and at such a young age was extraordinary. The techniques were fearsome and to many were strongest techniques ever in Sunagakure's entire history. This invigorated Ranmaru and made him very pleased. At the ripe age of twenty two Ranmaru had complete control over his new jutsu and was fearsome. He was also a dedicated and respected medical ninja, often being sent on A-rank missions alone despite being chuunin. The Jounin exams were not for another year and Ranmaru was so ready, he had been for two years he would surely enter and become a jounin under his legendary father. Aged twenty three and the jounin exams had arrived. Ranmaru smashed the other competition and was the only ninja in the whole shinobi world to rank up, he made everyone else look that bad. It amused him that he was so strong. The Exams were in Iwagakure no Sato and all kages were attending to see what the other villages had to offer. It was at the final ceremony when Ranmaru was being awarded the rank of Jounin by his father that it all went down. A Battle broke out between kages and both the Hokage and Kazekage were killed. It was a violent battle which ended up as a 3 v 2 situation, it went on behind closed doors and no one knew about it until the bodies were given to the respective villages jounin. Ranmaru went ballistic but he and the rest of the suna chuunin were escorted out of the village by what was essentially the entire jounin rank of Iwagakure. War: A Leader Rises - The Seventh Kazekage! The news had reached Sunagakure by the time of Ranmaru's return in which he was offered the position of the Seventh Kazekage. He eagerly accepted and his first act was to declar war against the three shinobi nations which opposed his father and the Hokage, they were Kirigakure, Iwagakure and Kumogakure. He then pleaded with Konoha's new Hokage to join him in battle which he did. The war raged three whole years, many fell, many ranked up and many were born. It was a hard time for everyone in all five of the major villages. War had torn the entire map. Battles went down in all 5 major villages and all of the smaller villages as well. The smaller villages were unrecognizable after the war, the major villages could be made out yet three out of the five great nations were leveled. Ranmaru was twenty five years old and was capable of going into battle alone taking on many shinobi considering he was the greatest medic in all of Sunagakure, however he was also the most fearsome wielding the frightening ninjutsu known as the Metal release or Jiton. Ranmaru slayed the three Kage who took down his father, one by one they fell and their villages along with them. Iwagakure was first and their village look almost brand new 6 months after the war. They chose a new Kage, one who was smart and nice. Relations with Iwagakure were restored for now and no bad blood was there miraculously, everyone was just happy the war was over. Grieving For Heroes For a whole year Sunagakure's activity remained minimal, for it was still grieving for the loss of the villages beloved. How they missed their families and friends, their comrades and lovers, all ripped away by the war. It was shocking but the shinobi world needed to be reshaped as everything was uneasy, now there was calm. Ranmaru sobbed for his fallen allies and his fallen father, the sixth Kazekage. He was the reason for this war and it had almost ruined his village, no one held a grudge and everyone knew it was for the best as Sunagakure came out of it best. Their village was already brand new and all the other villages bar Iwagakure were still leveled to the ground. They were now the force to be messed with and this new young twenty five year old swore he would risk his life making sure another piece of sand in the village walls was not walked on by his enemies.
Last edited by Klown on Fri Jul 27, 2012 6:12 am; edited 7 times in total | |
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| Subject: Re: Tetsu, Ranmaru (Complete) Fri Jul 27, 2012 4:46 am | |
| ~The Finals~Alias:Ranmaru of the Iron Sand Best Way to Contact: PM RP Sample: - Spoiler:
"498..499...500, Done" Rikimaru had completed his kicks with vicious intent and in rapid succession, he was pleased. Just in time to, another boy had entered the training area. He was older than Rikimaru by a few years, if he had to guess he would of said 3. The boy looked much more mature than Rikimaru as he only looked like a child. The one defining feature on Rikimaru's face to tell he was older was a scar that stretched from his left eye all the way down his face, across his cheek and to the jawline. It was a battle wound.
The boy was wearing a standard flak jacket that was worn by chuunin or higher, however the boy seemed quite young so the demon of the hidden leaf figured he was chuunin, tokubetsu jounin at most, even so he was there for the picking. Rikimaru watched as the shinobi casually placed his rather small amount of equipment on the grassy surface that was the floor and began to stretch out. He was doing rather basic stretches of muscles like the hamstring and calf. After the leg stretching he moved to his upper body, again simple stretches that you do in the academy before training, things like the biceps and triceps. The male was station at the other end of the ground to Rikimaru. Rikimaru figured the teen lucky that he didn't try to approach or Rikimaru would of been angry.
"Now, now Rikimaru."Rikimaru gave a slight unnoticeable flinch that no one bar himself would realize at the sadistic voice. "We don't even know who that is. For all we know, he's a jounin and he'll eat you alive!" "Yes, I know, stop ordering me around." Rikimaru snapped before continuing in a hushed, yet harsh tone. "I know, I'm not an idiot! I'm not going to go and get myself killed now am I? How fun would that be!? Spilling another persons blood is one thing, my own being spilled is another. However, I want to kill him. And her, they look at me funny, and i don't like it." Rikimaru proceeded with his 500 punches giving it his all smacking the trees with sheer force.
Swooosh. Something was coming, through the tree's as Rikimaru went to take a third bite out of the fish. The footsteps as they hit the tree's were not being muffled, it was like they wanted to be heard. Rikimaru darted to the water to look for the girl, gone. It was obvious now, the girl was coming to him for something. Rikimaru's blood curdled at the expected battle that would take place. He didn't care about the third party being here, all he cared about was the spilling of blood! Rikimaru stabbed through three more fish and placed the half finished one back on top. The steps kept coming, however there didn't seem to be any intent in them, this made the animal that was Rikimaru's soul a little mad. Why was there no intent? Why did it seem like this was going to be boring?
He heard the petite girls voice, it was soft and innocent however it was meant to sound serious, harsh and to the point. ”Spit out the fish now boy! If you wanted something to eat you should have gone somewhere before you entered this training ground.”Her words didn't phase Rikimaru, and his face was still angry as usual. After a few seconds which Rikimaru put down to thought, more words were hurled at him as if it was meant to be venom. ”If you swallow that fish boy, you better hope that I can control myself enough to not attack or kill you.”
Rikimaru looked up and saw the girl perched on the thick branch of the tree. It was obvious to him and 'the voice' that this girl was indeed the jinchuuriki of the three tailed turtle, the lord of the seas! "YESSSSSSSSS, Rikimaru this is indeed the three tailed turtle, Isobu. Don't kill her, just make her body so lifeless she's covered in blood and cannot move! Then get out of there as she bleeds to death, so when it is released your no where near here!" Rikimaru's mouth moved into a smirk. Not only at the fact of the voice telling him to kill her but at her words 'kill you.' Rikimaru shrugged, let's see this girl fight, should be fun, right. I mean, painting my sword with her blood with be exhilarating! With that thought, Rikimaru started to laugh, a cold laugh one that sent chills down the spine of anyone who would hear it.
Rikimaru's stare was now a look of hatred, one filled with killer intent and it was obvious. "MWAHAHAHAHAH, so Isobu you intend to 'kill me' if i don't let down your little fish? My, my that would be amusing. Unfortunately for you, i haven't seen blood on my sword in three days, I'm getting kind of anxious, so if you want come, FEEL MY BLADE!" Rikimaru roared. "Little girl, you probably have insane amounts of chakra from that thing inside you, i bet Isobu grants you a lot, doesn't he? However, how much of it can you actually control without absolutely losing it?" Rikimaru's voice was growing more and more sinister as he continued to speak. "Come, challenge the demon of the hidden leaf to a fight, if you dare. MWAHAHAHAHAHA"
"Conversation time is over Riki, it's action time, if you want this girl to fight you must provoke her!"The voice butted in and stopped Rikimaru dead in his tracks. Acknowledging this fact however, Rikimaru not only took a chunk out of the fish he ate it all, then the next one and the one after that. He wasn't done. He removed 3 kunai and threw them at three fish in the water nailing them each. The waters surface was now painted red in the part closest to Rikimaru. He smiled and evil and chilling smile, one only satan could conjure up.
Rikimaru was done provoking this girl, he didn't want the full rage of Isobu upon him, that would be a killer mistake, one that would ruin him. He stared at the girl like a hawk, inspecting every single movement with the greatest detail. His sword was in hand in a downward, yet defensive position. It didn't look threatening but was definitely in control and could be used to defend from projectiles, or even a ninja flying at him. Rikimaru waited for the probable onslaught. He had himself in a good position after what had just happened the girl was definitely going to be reckless through sheer agression. This was normally Rikimaru's way, however against a bijuu that would lead to death.
It was silent. Nothing but the wind could be heard as it went through the leaves in the trees, swooosh. The leaves seemed to rustle every few minutes as the breeze went through the training ground cooling everyone of from the suns heat, despite it being around eight o'clock in the morning. Rikimaru listened carefully for any possible clone, that might throw something at him or a surprise attack. His ears were listening, as a killers ears should be trained to.
The hilt in Rikimaru's right hand was warm and had slight drops of sweat on it making it somewhat slippery. Rikimaru's left hand was on his waist, next to his genin kit so that he can draw upon shuriken or kunai rapidly should the need arise. The smell was of blood, it was in the air from the fish and of the girls hand, he wondered if she knew. Wow, she looked so weak and small next to the tree that was large and thick. She looked vulnerable, and Rikimaru liked it. She stood out from the brown bark and the green leaves as a result and hiding for her would be difficult. Rikimaru decided to tell her. "Your hand is bleeding, you nervous young one? Ever been in a fight before now!? GET READY FOR MY BLADE!" Rules Password: Correct | |
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| Subject: Re: Tetsu, Ranmaru (Complete) Sat Jul 28, 2012 9:08 am | |
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